Hey! As most of you are aware, we are resetting Custom Survival! This is a big project for the development team to handle but we are super excited to bring out a fresh new Survival for all of you to enjoy! Our development towards the new Survival started on January 1st when the poll had closed. I have made an enormous amount of progress to the new Survival, but there is more work to be done. With that being said, I would like to provide everyone here with progress updates of the new Survival. I will try to update this post daily so please be on the look out for changes! Please note that some of these changes displayed may not be permanent. Features added may be removed or replaced at any time! Progress as of 3-25-17: - @Cobwebster +Added donator kits back - @Cobwebster +Added /shop back - @Cobwebster - Fixed chat colors - Fixed money earned delay from jobs - Tweak job prices - Tweaked permshop permission prices - New spawner prices - MobSpawners will now merge - Animals will now merge only - Supply drops will now happen every hour - You have 5 minutes to find a supply drop instead of 10 - Performance improvements Progress as of 3-24-17: - Performance improvements - +Added armor/weapon shop Progress as of 3-23-17: - Performance improvements - Tweaked permission prices - Added missing chatcolor permissions - Set worldborder for Nether to 8k Progress as of 3-21-17: - Merged SurvivalRP onto its own new computer for faster performance - Fixed rare issue with server crashing on startup - @Cobwebster +Added voting - @Cobwebster +Added fancy shop plugin - @Cobwebster +Added TextCosmetics - Enabled economy support for textcosmetics - Tweaked textcosmetic db saves for better performance Progress as of 3-19-17: - Fixed PvP being enabled in nether - Fixed PvP being enabled in end - Fixed end dupe exploit - Fixed some PvP stuff - -Removed custom furnaces Progress as of 3-18-17: - Fixed Job exploit (Farming) - Fixed incorrect vehicle prices - Fixed not being able to use enchantment tables (MobArena) - Fixed wild cool down - Fixed executable signs - Fixed performance issues from jobs - Fixed being able to view plugins - Fixed ClaimBlock exploit - Increased silkspawner chances Progress as of 3-17-17: - +Added Armor Stand Pets - +Added Armor stand pet perms to MVP+ - Performance improvements - Bug fixes to crates - Tweaked head looting prices - -Removed Treasures (we will return this later) - -Removed Wraiths due to nether issues - -Removed Custom Ender Chests due to compatibility issues Progress as of 3-15-17 +Added Donator perms for mini-pets - Fixed Wild Portal - -Removed Life plugin due to performance drop Progress as of 3-13-17: - +Added all vehicle permissions to each donator rank - +Added more custom banners - +Added custom signs - +Added Custom Mini-Pets - +Added Custom upgradable furnaces - +Added Disguising - +Added several shop tutorials at /spawn - Made Vehicles more expensive - Set shop creation prices to $5000 - Tweaked supply drops - Expanded WorldBorder to 15,000 - Performance improvements - Fixed an issue with PvP enabling in IDMC City rented homes - Fixed an issue with generator not properly reading file name - Fixed an issue with villagers not ticking very much - -Removed Custom drops - -Removed Custom Fishing (Complicated to use) Progress as of 3-10-17: - +Added Custom drops (holo drops) - Fixed a critical duplication issue due to new drops - Fixed Job prefixes messing up ranks Progress as of 3-9-17: - New spawn has been implemented - Generator map is now in - Set multiple loot crate drop areas around spawn - Vanilla mobs will now disappear at a certain radius - +Added much needed portal plugin - +Added several new custom banner boards - +Added Treasures - +Added purchasable kits on PvP spawn point We are coming in on the final changes. Staff testing is next week and release may be a week after that! Progress as of 3/2/17: - +Added custom banners - +Added some new custom armor stands for decoration - +Added custom loot to certain mobs! - Huge increase in vehicle prices Progress as of 2/28/17: - +Added a fresh set of custom loot for 3 different supply drops (Ideas for loot needed) - +Added old PvP mechanics (1.8) PvP, but you will need to craft a shield to protect yourself - +Added Chairs - Claim block prices changed MORE expensive - Money earned from jobs has been tweaked - More tweaks to mob spawns around the map - Tweaked vehicle purchase prices Loot crates: (Simple, Lucky & Rare) Crates contain: Money, rare items like notch apples, super enchanted diamond armor, swords, pack of foods, and epearls. More to come, suggestions are welcome Progress as of 2/27/17: - +Added Custom Fishing - +Added Custom ART where you can make your very own paintings! (economy feature) - +Added doorbells with custom sounds - +Added 2 new placeholders to the scoreboard "PING & TPS" (Remember TPS is server lag, PING is your connection!) - Disabled mob collisions - Tweaked mob spawns from spawners - Map performance enhancements - Lowered server difficulty so we're not killing people - Buffed up AntiCheat - Several plugin updates due to a month of no updates - Changed PvP handling for users to drop items on PvP death - -Removed Villager Boxing - -Removed a custom block moving plugin I had Progress as of 2/1/17: - +Added a new economy repair plugin with a beautiful GUI - +Added custom ender dragon reward Right now, I'm awaiting the release of the new generator plugin for our custom map. No ETA on this currently, but I'm hoping that the author will send it out before the release date! Progress as of 1/30/17: - +Added a new shop plugin (Similar to ChestShop) - +Added the ability to preview and purchase kits - +Added vehicles for IDMC City (As seen on CreativeRP) - +Added Supply drops in Survival world - Removed HealthBar (Conflicting) - Tweaked Vehicle purchase prices - It'll cost $250 to create a chestshop - Removed the plugin that allowed customization of mob loots - Balanced out spawner tick rates - Several tweaks to IDMC City - Tweaked MobArena mob spawns & player spawn - Users can now personally customize their warp GUI - Blocked vehicles in all other worlds - Ensure vehicles don't get spammed Progress as of 1/25/17: - +Added a new fresh head looting plugin - Removed purchasable warps (Too many bugs) - Removed Bounties - Changed head looting prices There are several bugs I'm trying to resolve right now. I'm in the testing stages with several plugins to make sure everything is functioning as normal. Sorry about the small changes being posted here! Progress as of 1/24/17: - Removed Maze map (I don't know what to do with this right now) - Removed the orginal mob money killing plugin - +Added BottledEXP - +Added Jobs - +Added Bounties for PvP Arena - Customized all job pricing - Fixed some AntiCheat issues - Users will now keep their items in PvP arena on death - Players can recover bounty heads, but there is only a 50% chance that you will - More bug fixes - Slight performance improvements Progress as of 1/20/17: - +Added Villager Boxing (You can place bets on villager fights and win cash) - +Magma blocks can be used as a heat source for boiling cauldrons - Configured 228 homes in IDMC City for people to live in - A lot of city work has been done - You can now earn 50 coins for killing players - A few bug fixes due to compatibility issues. Making IDMC city is by far the most time consuming piece to this new Survival. I've put many many hours into this City. Everyone will also get to see the City being developed while the server is publically available! I have plans for hotels, homes, and businesses. Stay tuned! Progress as of 1/13/17: - +Added IDMCCity - +Added the ability to purchase homes in our new city - +Added new menus for /kits & /homes - +Added health bar to see players & mob health - There is now a 50% chance you will mine a silkspawner - Renting homes will cost 5000 coins every 10 days - Cauldrons will now boil (water particles will shoot up) * NOTE: - You will not be forced to rent a home in IDMC city. - Some homes are built differently which causes issues with not being able to edit the home. - There is only 226 homes available in the city! - I will be looking into the possibility of users being able to OWN city buildings! - You will NOT be able to modify the walls of your homes. Just the insides! Progress as of 1/11/17: - +Added a maze map - +Added Parties - You can now break snow layers one layer at a time - You can now knock on doors by simply hitting it - You can now pick up arrows shot by Skeletons - Set new GriefPrevention claim prices (secret) - There is now a 25% chance you will mine a silkspawner - You will now receive XP rewards for mining spawners - Several trading improvements with taxes included - Set party creation price (secret) - Spawners will be merged now to improve performance - Several adjustments to how users earn money with mob killing Progress as of 1/7/17: - +Added a Mobarena - +Added CreditCards - Item loot tweaks in temples Progress as of 1/6/17: - +Added Custom Ender Chests - +Added Custom world (New Biomes) - +Added Custom Nether - +Added ways to earn cash by killing mobs - +Users can now purchase warps without a staff member <- - +Added Wraiths to the nether (As seen on KitPvP) - +Mobs will drop random loot - +Returned our old scoreboard system - +Trading has been implemented with changes (taxes) - +Implemented new performance fixes - +Added Mob beheading - +Added PvP Arena If our performance implementations go as planned, we will not add merge mobs back. If you have any ideas/suggestions, please feel free to put them in the comments!